In Need for Speed Heat, the lines of the law fade when the sun starts to set. It supported Windows 95 and DirectX2, making it even more accessible and look even better beyond the MS-DOS release, alongside the introduction of 8-player LAN support. Last game in the series to be released for a. Need for Speed II. After a stint with several game developers (including British developer Criterion Games) from 2009 through 2012, the series is currently being handled by Swedish-British developer Ghost Games, whose debut title Need for Speed Rivals was released in 2013. Official website - screenshots (1997) Passing a Sunday driver. In this mode, the player can customize both the number and type of opponents as well as the number of laps to be completed. [15] GameSpot's Glenn Rubenstein offered a third opinion, saying it provides a unique middle-ground between realism and arcade style by allowing players to drive real cars with realistic handling into exotic populated areas. Publisher: Electronic Arts In-depth Ford GT90 showcase from EA's 1997 Need for Speed 2 Special Edition (PC version). Developed by Pioneer Studios, a team within EA Canada. The Knockout Mode consists of a series of 2-lap races with 8 opponents; the last-place finisher at the end of each race is eliminated from the competition. First game to take place in a generic city. "[4], The game runs on a modified engine used for High Stakes on PC and was originally produced as Need for Speed: Motor City, but was disassociated from the Need for Speed name after being stripped from its single player campaign and turned into a MMO, online-only experience. 1. [5], Need for Speed II was met with mixed reviews. Alternative name: Over Drivin' IV, Need for Speed - Road Challenge. The modes are Single Race, which is just a race on the track of your choice. The second was the Tournament. When your ride’s … comment; share; save; hide. The Need for Speed video game series is published by Electronic Arts. Complete the Need for Speed™ Rivals package with all six previously released downloadable content packs. [9][14][15], There was considerable disagreement over the game's blend of realistic and arcade-style racing. Much of the game's data were streamed via Verizon's V-CAST service in the United States [1] until the service's discontinuation in 2012. "I was in 4th grade when I first played this game. The game also features several new elements compared to the previous game in the form of customizable car paint and components of their car including gear ratios, tires, and spoilers. The Game Description Like its predecessor, Need for Speed II allows players to race exotic cars in country-themed tracks from North America, Europe, Asia and Australia, either against computer-controlled opponents or human opponents via a LAN, modem, serial connection, or in split screen. Cars Unlike its Sega Saturn counterpart and the original game, the Showcase Mode consists of a single narrated video presentation for each car. The only PC exclusive Need for Speed to date. The Need for Speed video game series is published by Electronic Arts.Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. The Need for Speed series was originally developed by Distinctive Software, a video game studio based in Vancouver, British Columbia, Canada.Prior to Electronic Arts' purchase of the company in 1991, it had created popular racing games such as Stunts and Test Drive II: The Duel.After the purchase, the company was renamed Electronic Arts (EA) Canada. [13], A 2007 retrospective review in The Game Goldies praised the crisper graphics, smoother animation, rich colors and increased detail compared to the original.[17]. Post a comment! Single Race- Standard circuit races with a specific number of laps. NFS II SE: Installer Windows x64 v3.1 : Size: 2 MB: Author: Replaying.de : Description: Installer, setup for Need for Speed II: SE for Windows XP, Vista x64, Windows 7 x64 and Windows 8.1 x64. Another version of the game, The Need for Speed: Special Edition, was released in 1996 for the Microsoft Windows, PlayStation and Sega Saturn platforms. [2], The NFS series is among the best-selling video game franchises with 100 million copies sold. Released on October 29, 1997 in the United States[18] and February 2, 1998 in Japan and Europe, the special edition of Need for Speed II includes one extra race track, three extra cars, three bonus cars, a new driving style called "Wild", and 3dfx Glide hardware acceleration support. Tournament Mode in which the player must complete a series of races successfully to unlock a bonus car. [8][16] Kujawa added that the game "has been given an arcade edge that simply doesn't fit. This was a collection of all of the tracks, in which you have to finish first on the first track before you can advance to the second and so on. The "Special Edition" release of the game added four additional cars. [2], A version for the Panasonic M2 was in the works but it was never released due to the cancellation of the system. "[11] The most commonly cited problem with the graphics was the high amount of pop-in,[9][14][15] which Next Generation said "is actually irritating enough to obfuscate what could be a good time. Like its predecessor, Need for Speed II allows players to race exotic cars in country-themed tracks from North America, Europe, Asia and Australia, either against computer-controlled opponents or human opponents via a LAN, modem, serial connection, or in split screen. Need For Speed II SE (1997) by Electronic Arts. There are three distinct gameplay modes: Single Race mode in which a player simply chooses a car and a course and completes a single race. [2] To ensure the physics of fast car handling and performance were as accurate as possible, the programmers collaborated with the manufactures of each vehicle. It was the first release that allowed a multi-player gameplay in a split screen, in addition to a … Developed by EA Black Box, Exient Entertainment, and Firebrand Games. Even though its handling is one of the best in the game, it quickly loses ground at high speeds to the McLaren F1 and Ferrari F50. Knockout- Knockouts are available once the player has completed a tournament. First game in the series to be released for the Xbox 360. A special edition of the game developed by EA Canada and EA Seattle was released on November 6, 1997 in North America for PC. NEED FOR SPEED II SE - Lotus Esprit V8 Showcase. The "Special Edition" release of the game added four additional cars. NEED FOR SPEED II SE - Lotus Esprit V8 Showcase (youtube.com) submitted 1 minute ago by Exasmo. He also praised the music and sound effects, and while acknowledging the issues with the graphics, he found them overall impressive, and concluded Need for Speed II to be "the PlayStation's slickest racer yet". [4] Tasos Kaiafas of GameSpot liked the game but felt most of the roads were "outrageous" and that the cars would be unfamiliar to many. Need for Speed II SE (USA) (En,Es) (Alt) Need for Speed II allows players to race exotic cars, either against computer-controlled opponents or human opponents via a LAN, modem, serial connection, or in split screen. The lead programmer for the game was Laurent Ancessi with Wei Shoong Teh and Brad Gour as senior programmers. However the version that become its claim to fame was the second edition, the NFS-II that was released in 1997. The cartoony-looking graphics are subpar, because they ruin the realistic feel of driving these real, exotic cars. Note that their are several *.bnk files per car eight sport cars, … Need for video... 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